How To Shape Smoke in Houdini With a Geometry Based Vector Field
Stefan Sietzen shows how you can write custom force fields in Houdini using VEX, to control the shape of a smoke simulation.
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Stefan Sietzen shows how you can write custom force fields in Houdini using VEX, to control the shape of a smoke simulation.
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Entagma’s Moritz Schwind covers plotting strange attractors by using VEX and solvers within Side FX Houdini .
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The Houdini VEX Editor aims to give you a better VEX Code writing experience.
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create a swirling particle trail effect with Houdini VEX which offers a more efficient method rather than using the particle trail node in Houdini.
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