We’ve all used an HDR to light scenes. It’s a great way to get lighting while introducing the subtitles of tome, color and attenuation of shadow in the scene. Rendering a scene with image based
Tag Archives: The Complete Image Based Lighting Workflow with Maya HDR Shop & Photoshop
how to implement Image Based Lighting into 3D Projects, as well as showing the complete workflow including how to set up and shoot your own HDR images, how to process the HDR images using HDR Shop to create a spherical image for IBL’s, and also how to clean the newly created IBL image in Photoshop for use in Maya or 3D package of choice.