Evermotion continues the look at creating glass surfaces with V-Ray and V-Ray Materials with this latest installment providing an Advanced Look at Creating Glass.

In this part I will show you some advance settings for the V-ray glass material

The first edition showed the very basic settings needed for creating types of glass using the V-Ray Material, and here, Evermotion takes a look at some of the more “advanced” settings such as the controlling fog, reflection, refraction and gloss with the use of a maps to get some interesting and realistic looks for glass using V-Ray.