ZYNC is a cloud based rendering and storage platform, that is design to be powerful, expandable, and affordable, as a pay-as-you-go system.
Our native plug-ins allow you to kick renders off from directly within our supported host applications
Previously, I posted a look at rendering with ZYNC using Autodesk Maya, and it was a really slick system, alleviating and mitigating the the technical bits for using virtual machine cloud rendering.
Pay-As-You-Go pricing for ZYNC has been listed as use as needed, on-demand, by the hour with two running machine types, the ZYNC 20, and the ZYNC 88.
The ZYNC 20 runs an 8 core, 1.7 Ghz machine with 7 GB RAM for $1.69/hr and is Burstable to 10 instances.
The ZYNC 88 in contrast is a higher end machine with a 16 core, 2.6 Ghz machine with 60 GB RAM listed at $3.69/hr and is also Burstable to 10 instances.
In either configuration ZYNC has the 1st 10 GB of storage for free, then $25/100 GB per month.
File I/O and all licensing of supported rendering software is included, and for those signing up ZYNC are offering $25 in rendering credits.
ZYNC also offers 4 different tiers as a 28 day bundle starting at $950 and moving up to $13,750.
With the public launch also comes a new list of supported software and plugins supported by ZYNC working with:
- Maya 2012 and higher
- Nuke 6 and higher
- V-Ray (including nightly builds)
- Mental Ray
- Peregrine Labs’ Bokeh
- Ocula by The Foundry
- Rolling Shutter by The Foundry
- Furnace by The Foundry
- GenArts Sapphire
- Mental Core for Maya
- Frischluft Lenscare
Also supporting the additional features of Distributed rendering, job dependencies, references, pooled images between multiple host applications, advanced job monitoring.