Cinema 4D | Turning Type Into Falling Sand using X-Particles
Using the X-Particles 2.5 release, Ben Watts takes a look at turning objects into sand, walking through creating the entire project.
In this first look at X Particles 2.5 we’ll start by building an emission shader
Ben shows how to set up an emission shader for X-Particles to use, and then sets up the particle system to look like sand.
Check out the tutorial for Turning Objects To Sand With X Particles in Cinema 4D here.