Cinema 4D | Turning Type Into Falling Sand using X-Particles

Cinema 4D | Turning Type Into Falling Sand using X-Particles

Using the X-Particles 2.5 release, Ben Watts takes a look at turning objects into sand, walking through creating the entire project.

In this first look at X Particles 2.5 we’ll start by building an emission shader

Ben shows how to set up an emission shader for X-Particles to use, and then sets up the particle system to look like sand.

Check out the tutorial for Turning Objects To Sand With X Particles in Cinema 4D here.

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