Cinema 4D | Adding External Compositing Tag to Cloner Objects

Cinema 4D | Adding External Compositing Tag to Cloner Objects

If you are just starting out in Cinema 4D and After Effects, you may find it confusing when trying to get nulls for individual cloner objects from Cinema 4D into After Effects. Here, The Pixel Lab’s Joren Kandel shows an easy way by adding an external compositing tag to the cloner itself.

Ever wanted to export nulls on objects nested in a c4d cloner for use in AE?

The problem is that Cinema 4D treats the replicated or “cloned” objects in a Cloner as instances, they physically don’t exist as they are all references to the original. For more great tutorials, training and free models, check out Joren at the PixelLab here.

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