Category Archives: tutorials

Understanding Scale in RealFlow

Tweet Florian Koebisch covers the concept of scale in Realfow which is a really misunderstood one, or as Florian notes, scale may not taken into consideration at all. In the world of any type of dynamics scale is important for creating realism, and in RealFlow in particular, it is the difference between a water simulation [...]

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Creating Ropes in Zbrush

Tweet David Langley demonstrates a simple technique for creating ropes in ZBrush using the CurveLineTube Brush.

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Rotoscoping Using Mocha Pro & After Effects

Tweet Peter Bohush posts a video review of Mocha Pro and also a tutorial on using Mocha Pro in conjunction with After Effects for Rotoscoping tasks. Peter Bohush writes: A video review and tutorial on rotoscoping with Mocha Pro and After Effects. Read the separate online review in the February edition of NewEnglandFilm.com. Mocha Pro from ImagineerSystems.com. I’m a [...]

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Get Started with Allegorithmic Substance

Tweet Allegorithmic posts a quick look at getting started with Substance, Allegorithmic’s multi-channel parametric “smart” texture format with support found in many popular 3D applications. Check out Get Started with Allegorithmic Substance here.

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Creating Mystify Screensaver Effect in SideFX Houdini

Tweet Mathew Foscarini shows how to create repeating geometric shapes in SideFX Houdini, much similar to some popular screensavers. Mathew uses particles in Houdini to draw the geometric lines for the screensaver effect. Mathew Foscarini writes: In this tutorial I’ll demonstrate how to use particles to create lines that bounce around in different colors. Reproducing [...]

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Using Mocha Pro to Remove Objects & Logos from Footage

Tweet A look at how effectively easy it is to remove items for shots using Mocha Pro from Imagineer Systems‘ product specialist Mary Poplin. Here Mary creates her own clean plates in Photoshop for use in Mocha Pro’s Remove Module. I have been doing a lot of this type of work lately with Mocha Pro, [...]

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Understanding Differences Between Expand and Extrude in 3DCoat

Tweet The Candyfloss Kid demonstrates the practical working difference between doing an expand in 3DCoat versus doing an extrude when brush sculpting in 3DCoat’s Voxel Surface mode. The Candyfloss Kid writes: Found this ye olde video lurking on my hardrive explaining the practical working difference between the expand tool and the extrude tool when brush [...]

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Creating Dashed Lines In Sidefx Houdini

Tweet Mathew Foscarini posts a short tutorial on creating dashed lines patterns in Houdini.

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Creating Asteroids by Instancing in Houdini

Tweet Ryan DowlingSoka steps up with a tutorial for Houdini and shows how to create an asteroid field by means of instancing in Houdini. Ryan DowlingSoka writes: This is a tutorial for instancing in Houdini. We will be creating an asteroid field to show some of the attributes you can use on a set of points [...]

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Texture Extraction in SynthEyes 2011

Tweet Russ Andersson demonstrates the Texture Extraction Capabilities in SynthEyes, a feature that has popped up in SynthEyes 2011 where the Texture-extraction system creates new low-noise textures and panoramic backdrops from image sequences. Here Russ shows the basics with a Syntheyes Texture Extraction Introduction, and then looks at Extracting textures from a mesh, and roto-masked [...]

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