Category Archives: maya tutorials

Creating a Shattering Glass Effect using nCloth in Maya

Tweet FermiCG posts a new tutorial showing how to create a shattering glass effect using nCloth in Maya for the dynamics animation. Check out the tutorial for Creating a Shattering Glass Effect using nCloth in Maya here.

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Copy Animation To A Referenced Rig In Maya

Tweet Marco Giordano show how to copy animation to a referenced rig in Maya using his Maya freeware script Animation Import Export which will allow you to build your own custom library for exporting and importing animations in Maya. Marco Giordano writes: Hi guys in this quick tutorial i’m showing a way to use my [...]

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Creating a Parametric Bridge in Maya

Tweet Chris Kroner walks through the process of creating a parametric bridge in Maya using Curves and Surfaces for a procedural tectonic model based on a single curve driver.

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Getting Started With MentalCore for Maya

Tweet CoreCG has recently released the Mental Core Plugin for Maya (back in December 2011) that provides a more sturdy and centralized workflow for using Maya Mental Ray. The CoreCG site has recently added a suite of tutorials covering the use and features of MentalCore, hosting a plenty of MentalCore overview tutorials in one handy [...]

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Create a Rolling Fog Effect In Maya Using Fluids

Tweet Roach105 posts a quick video describing how to create a rolling fog effect on some footage or an image easily using Maya Fluid Container for some convincing results.

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Creating a Quick & Key-able Depth Of Field In Maya

Tweet Grecco Salem posts a tutorial for creating a quick and dirty key-able Depth Of Field in Maya 2012 by using the distance node to control the camera’s DOF value. Grecco Writes: Just wanted to show everyone a very quick and easy way to get a key-able depth of field (DOF) pass in Maya 2012. [...]

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Introduction to Set Driven Keys in Maya

Tweet Pat Imrie with a quick look and overview explaining Set Driven Keys in Maya and provides a few examples of how to incorporate them into a workflow.

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A Brief Introduction To Working With Zbrush’s GoZ Plugin

Tweet Arnab Bhadra takes a beginners look at using the ZBrush GoZ Plugin which will allow you to work seamlessly between ZBrush and other applications such as Maya. Check out the Brief Introduction To Working With Zbrush’s GoZ Plugin tutorial here. from the tutorial description: In today’s tutorial artist Arnab Bhadra will give you a [...]

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Pulldownit Fractures Solver in the Maya Viewport

Tweet Esteban Cuesta demonstrates the realtime Pulldownit fracture solver in the Maya viewport running under MAC OS. Pulldownit! is a dynamics solver for Maya which allows for the creation of fractures as well as massive rigid bodies simulations. By using its technology digital artists are able to simulate fast and easily scenes made of thousands of objects [...]

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Creating a No-Flip IK Limb in Maya

Tweet Matthew Murray takes a simple look at Creating a No-Flip IK leg in Maya with a regular IK chain with a Pole Vector system that drives the skin joint chain. Check out the tutorial for Creating a No-Flip IK Limb in Maya on Matthew’s Page here.

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