Category Archives: maya tutorials

Using a blendCache Node in Maya to Create a Looping nCloth Simulation

TheCGBro shows how to make a seamlessly looping nCloth simulation Maya by means of the blendCache Node to create a waving flag animation.

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Using Brute Force & Unified Sampling in Maya Mental Ray

Joseph Briggs takes a look at what unified sampling is and how to use Unified sampling in Mental Ray Maya and what the settings actually do. He then takes a look at using Brute Force and how to use it with unified sampling. finally in the third video, Joseph looks at how to use the [...]

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Creating Square Tubing Using the Torus in Maya

Arvid Schneider shows a quick method for creating square tubing in Autodesk Maya, by using the Torus Primitive and setting the attributes in the channel box for it to come out square. Arvid also shows how to automate some of the settings here by creating a shelf button for this task. Arvid Schneider writes: This [...]

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Create & Animate a 3D Globe in Maya from Illustrator Artwork

FermiCG shows how to create a 3D globe in Maya based off of extruded Illustrator artwork by using some non-linear deformers, this can be an simple way to animate a flat extrusion into a 3d globe. Check out the tutorial for Creating and Animating a 3D Extrusion into a 3D Globe in Maya here. FermiCG [...]

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Creating a Rotational Pole Vector in Maya

Matthew Murray with an explanation of how to create a pole vector controller that can be rotated and also have translation values.

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Creating a Rotating Wheel Animation in Maya Using a Set Driven Key

Our new found friend Arvid Schneider is back with a quick tip on optimizing simple animation by using a Set Driven Key in Maya. In this case Arvid is replacing an typical animation that would use an Expression for the simplicity of an Maya Set Driven Key to make a rotating wheel. Hello, welcome to [...]

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