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automatic sticky lips solution for maya

By March 8, 2010March 31st, 20102 Comments

Richard Kazuo Maegaki with a Python Script for Autodesk Maya that automatically give the lips of your face model a sticky lip effect when the mouth opens and closes.  As a note, the “automatic” is in the set up of the effect, the effect is not dynamic on the model’s animation as it is a hand keyed attribute. Having said that… it is a really simple, easy to set up solution!

StickyIt script demo – Automatic Sticky Lips solution for Maya from Riggerman on Vimeo.

Quick screengrab of my Maya’s automatic Sticky Lips rigging script, version 1.

The script was part of my studies and it scratches some concepts of Topology Navigation to identify where to create the deformations. Works on any polygon mesh with unfolded UVs and it’s not dependant on a specific edge count or mesh ‘world-space’ symmetry.

Based on the Institute of Animation tutorials by Volker Helzle. Google it for more details.


Models courtesy of Luiz Elias.
Bad english with weird accent courtesy of myself.

Visit http://riggerman.animationblogspot.com/ for more rigging goodness! 🙂

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.

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