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a closer look at the mental ray mip_grayball shader

By April 6, 2010January 28th, 2011No Comments

Ashraf Aiad is back with a closer look at how to use the MIP_grayball shader which has a similar behaviour to the Mudbox lit sphere material. With Mental Ray Production Library shader mip_Grayball, you can achieve the same look by using a simple rendered sphere that you can pre-render out from any 3D application.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.