Autodesk released hotfix 2 for Maya 2011, addressing several important fixes. For one, and a big one for me, was the Render view overrides all other windows in OSX – this has been fixed. Remember as it is a hotfix, it is recommend that you uninstall Maya 2011, before you instal Hotfix 2 (which is the entire application, not a service patch). You can get the Hotfix for Maya 2011 here.

Note: Every hotfix is cumulative; it contains the fixes from the hotfix(es) that preceded it. For example, Hotfix #2 includes the fixes released in Hotfix #1, therefore you do not need to download and install both hotfixes.

The items fixed:

  • Attach existing Fluid cache doesn’t hook up channels properly
  • Batch rendering cached fluid is slow for advanced frames
  • Film offset can cause render artifacts
  • CER on Mac 32 bit hangs with beach ball
  • Hide zero column is broken in component editor
  • Playblast is hardcoded to 24 fps
  • Change the default setting for Trax colors
  • Render view contrast/exposure
  • Hidden geometry casts shadows in renderPass node AE in JP Maya
  • Wacom in Maya not working under FC12
  • Joint orientation doesn’t match previous versions of Maya
  • Mesh reduction crashes Maya
  • Problems when reassigning a resizable Fluid cache
  • Maya crashes when editing interactive bind
  • Render view overrides all other windows in OSX
  • Changing the light type in floating Attribute Editor crashes Maya
  • ikBlend causes flip of IK bones in 2011 using anything but XYZ orientation
  • CER crash when pressing Shift + G hotkey (Mac and Linux)
  • CER crash when loading TGA files with Unicode characters
  • Mesh > Separate crashes Maya with R6025 run?time error