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create mr indirect lightingtab.mel script for autodesk maya 2011

By July 8, 2010No Comments

David Johnson updates his createMentalRayIndirectLightingTab.mel script for Autodesk Maya 2011. The createMentalRayIndirectLightingTab.mel script provides an interface which will allow you to choose the default mia_exposure_simple or the better mia_photographic nodes for tone mapping when using the MR physical sun + sky. Get the updated script on DJX here.

“when you create a Physical Sun and Sky environment from the Render Settings window several shaders are added to your scene. One of these is the mia_exposure_simple shader which is a simple tone mapping shader that is connected to the camera as a lens shader. However one of the new features of maya 2008 is the addition of a more powerful tone mapping shader called mia_exposure_photographic. To make it a bit easier to get started with this new lens shader I modified one of maya’s mel scripts and added a user interface for choosing which of the two exposure methods is used.”

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.