In this video, Eric Kunzendorf explains A way… not THE only way of exporting displacement maps from 3D Coat to Maya 2010. Eric also exports the low rez geo along with the color, normal and specular maps. He talks a bit about setting up the Subdiv Approximation node for displacing in Mental Ray as well as the relationship between the scale of the model and the Alpha gain of the displacement map’s file texture node. Fun Maya-Mental Ray-3D Coat!
Exporting Displacement Maps from 3D-Coat to Maya 2010 from Eric Kunzendorf on Vimeo.