John Myslinski with a pretty basic tutorial describing 3DS Max’s Material IDs and some of the basic Vray settings to get a multi surface material with some glowing parts.
3Ds Max and Vray Glowing Band Turtorial from John Myslinski on Vimeo.
John Myslinski with a pretty basic tutorial describing 3DS Max’s Material IDs and some of the basic Vray settings to get a multi surface material with some glowing parts.
3Ds Max and Vray Glowing Band Turtorial from John Myslinski on Vimeo.
mohan
this is nice, but when it comes to live project, altering settings to gain a particular light effect is not the correct way, and may leads to over time rendering. Do you have any technique that does not alter the light settings overall?