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building a low poly 3D Character in maya, Modeling & uv’s

By February 24, 20112 Comments

Winston Powell steps us through his techniques in the creation of a low polygon 3D character using Autodesk Maya, and in the second part of the 3d character tutorial, prepares the model for texturing by unwrapping the UV’s.

3D Character Tutorial Part One: Modeling from Winston Powell on Vimeo.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.

2 Comments

  • Mike says:

    Thanks for the tutorial. It really helped me improve/rebuild my character in my game. I use C4D but it doesn’t matter. 🙂