Matthieu Fiorilli giving us a sneak peek at fStretch 2.0 for Maya with a little video tutorial explaining techniques for rigging a belly with the plug-in, and another explaining techniques for rigging an arm with the plug-in fStretch for Autodesk Maya.

fStretch 2.0 – Belly Tutorial from Matthieu Fiorilli on Vimeo.

fStretch 2.0 – Basic Arm Tutorial from Matthieu Fiorilli on Vimeo.

fStretch is a plugin deformer for Maya developed by CGAdict that will allow the user to create stretch and squash setups in Maya really easily, with the deformation regions being editable and pretty quick as well.

fStretch is a new deformer that let one create astonishing stretch and squash setups very easily. All the resulted deformations are then editable and fast. The plugin can also be used for creating believable wrinkles. The algorithm is fast and can be used on heavy meshes without major slowdown. The plug-in will run real time on a reasonable mesh. With fStretch, you can now setup awesome facials rigs easier than never before! A setup that can take you days to make will now be created much faster and have better deformations.

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