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Cleanly Transferring UVs to a Bound Rig in Maya

By March 29, 20113 Comments

A great little tutorial showing a method to cleanly transfer UVs to an already bound rig in Autodesk Maya… Zeth Willie returns!

Maya/Rigging: Cleanly Transferring UVs to a Bound Rig from zeth willie on Vimeo.

“A problem I encounter every now and then is that I’ll have a fully bound character and someone (curse you!) wants to swap out the UV set. So I’ll transfer UV’s from the transfer attr dialogue and viola. But the history can be a pain to get rid of. This vid is a bit about why that happens and how to get around it. Please to enjoy.”

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.

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