Mario Novoselec with a tutorial on creating a high-res model of the “ADAM Syringe” from the popular video game “Bioshock” in Autodesk Maya using common poly modeling techniques.

“In today’s tutorial, new Cgtuts+ author Mario Novoselec will show us how to create a high-res model of the “ADAM Syringe” from the popular video game “Bioshock”. Mario will be using Autodesk Maya, but as most of the techniques shown are universal, you shouldn’t have any trouble following along with another 3D software package. Mario will use common poly modeling techniques to build the Syringe’s base mesh, before adding subdivision to achieve the model’s final look.”