MeshMixer, Ryan Schmidt’s 3D tool to make it dead easy to mix and match 3D models into new meshes has recently updated to MeshMixer version 05 and includes new features such as the ability to reduce and refine brushes to manage polygon count, with and adaptive brush that reduces while trying to preserve details.

The new MeshMixer05’s features includes:

  • Reduce and Refine brushes to manage polycount, and an
  • AdaptiveReduce brush that reduces while preserving details
  • a ZipperEdge brush and a zipper-weld workflow to sew
  • together arbitrary mesh boundaries
  • Extrusions of face areas, with hard edges
  • a Bridge/Tunnel tool for joining areas
  • a SmoothBoundary tool that creates clean edge loops
  • for cutting, extruding, bridging, etc
  • A fast binary file format (.mix)
  • AutoSave
  • UI improvements (selection symmetry, free rotate,
  • LMB-only camera controls, …)
  • Tons of bugfixes and stability enhancements

MeshMixer05 is a free for Windows and OSX at http://www.meshmixer.com
Follow future development on twitter @meshmixer