Stuart Christensen presents a great beginner tutorial for Maya on the basics of texturing and UV space.
Texturing is an art form that takes a lot of time, artistic skill and a good eye for what’s needed to make a great looking scene. There’s many methods to create and attach textures and this tutorial by Stuart Christensen covers a common, general need to texture large “cube” shaped areas that define a space. The Move and Sew UV tool will help you greatly with this task. So take a deeper look at a simple process to texture your “stuff”, and make your scene look awesome! Enjoy.
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