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Using The L3Deformer To Relax nParticle Meshes

By June 11, 2011No Comments

The L3Deformer continues to impress with every video demonstration that LightStorm3D posts. This time we see the L3Deformer collision deformer used to “relax” nParticle Meshes in Maya that generates a smoothed clean animated mesh for rendering – a really great use for the L3Deformer collision deformer!

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.