Maya has some added features and functionality thanks to the Autodesk 2012 Subscription Advantage Pack which includes such biggies as Alebic point caching, internal Bullet Physics, and a new Node Editor which is described as being a Combined hypergraph, hypershade, and the connection editor into one editor. Autodesk demonstrated the 2012 Subscription Advantage Pack additions in the video below from Siggraph 2011 where you can check out the new Maya Node Editor in action.

“Lee Fraser walks you through some of the powerful new features in the Subscription Advantage Pack for Maya and Mudbox. He’ll also throw in a few tips and tricks you won’t want to miss. ?”

The Autodesk® Subscription Advantage Pack for Autodesk® Maya® 2012 software provides new tools to help manage increasing scene complexity required by today’s games, film, and television productions.

Features:

  • Alembic point caching—Efficiently manage complex simulated and animated data, with the ability to read and write Alembic open computer graphics interchange format.
  • Bullet Physics—Create highly realistic soft body, rigid body, and ragdoll simulations with high-performance open source AMD Bullet Physics engine.
  • New Node Editor—Manage and debug complex node networks with a new Node Editor that features drag-and-drop connections, color coding, and three levels of detail.

2 comments

  1. Jon

    Can’t wait for the node editor.. great addition!

  2. Curious

    Does the guy in the second movie really talk that fast or is the video sped up? Nice enhancements though.

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