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Painting a Creature using ZBrush

By August 24, 2011No Comments

Josh Robinson posts another tutorial with some great tips on the painting process of a creatures head in ZBrush with Polypaint to create a more realistic skin texture and translucency on skin.

Josh Robinson notes on his tutorial: “The previous paint video I created we were just laying down some basic colors to come up with a color concept. In this video I take a more detailed approach and show you how you can use Polypaint to build up a more realistic skin texture and even imply translucency on your creatures skin.”

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.