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Rendering a Reflection “Sheen” Pass in Maya Mental Ray

By August 11, 2011No Comments

Zeth Willie! Returns with a look at developing Reflection Render Passes in Mental Ray for Maya in a two part video showing how to set up reflection passes, and then how to customize the entire concept to make it a more reusable task. Some great stuff here as always, so please check out Zeth Willie’s site WillieWork for more great stuff!

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.