In a recent posting from PepeLand, Daniel noted that there really isn’t a need for the Anisculpt scripts any longer when using Blender 3D 2.58, all you have to do is create a shape key and start sculpting, as shown in PepeLand’s Video below…
pepeland notes: “In Blender 2.58 you don´t need the Anisculpt scripts anymore, just create a shape key and sculpt it!”
Daniel also adds:
“Sculpt,Sculpt,Sculpt, I love sculpt stuff, is one of the most direct way to create. You don´t need to know technical stuff, just a bunch of brushes and your own art. It would be nice that in near the future you can pose your bones of your rigged characters with this kind of tools.”