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Introduction to the Cinema 4D R13’s New SSS Shader

By September 7, 2011No Comments

Rob Redman of Pariah Studios takes a look at the new Sub Surface Scattering Shader in the newly released Cinema 4D R13. Check out the Introduction to the New SSS Shader in Cinema 4D here.

Rob Redman notes:“In this video we take a look at the new Sub Surface Scattering shader in Cinema 4D R13. Much better implementation than previous versions. Better, more realistic quality and more intuitive as well.”

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.