Eric Thivierge posts on the development of Exocortex Species Beta, a new Character Creation System for Softimage that can speed up character workflow by combining base-mesh modeling steps and rigging in one easy to use process. Exocortex Species is based on Chris Covelli’s original Grow Rig.

Species is a “Character Creation System” for Autodesk Softimage that can drastically speed up any character artist’s workflow. By combining the usual rigging and “basemesh” modeling steps of the standard character pipeline into one easy to use and versatile system, Species enables the user to make large scale adjustments to a template character’s proportions using a unique “Proportional Rig”. The user can then generate a production ready Animation Rig with the newly resized mesh automatically enveloped.

1 comment

  1. So where can you download the Exocortex Species Character Creation System?

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