Russ Andersson demonstrates the Texture Extraction Capabilities in SynthEyes, a feature that has popped up in SynthEyes 2011 where the Texture-extraction system creates new low-noise textures and panoramic backdrops from image sequences. Here Russ shows the basics with a Syntheyes Texture Extraction Introduction, and then looks at Extracting textures from a mesh, and roto-masked texture extraction in Syntheyes.

Andersson Technologies LLC is the developer of SynthEyes™, a camera tracking (a.k.a. match-moving) and stabilization software application offering high performance and a wealth of features at an affordable price. Use SynthEyes for animated critter insertion, fixing shaky shots, virtual set extension, 3D stereoscopic production, architectural previews, accident reconstruction, virtual product placement, face and body capture, and more.