3DLight’s Andrew Weidenhammer with a three part look at the V-Ray Fast SSS Material in Maya. Andrew walks though a simple scene form scratch showing all the set up details for using V-Ray Fast SSS in Maya, while also taking a look at the components of the V-Ray Fast SSS shader in Maya including the Specular component, handling displacements, and how to incorporate a modified linear workflow. Great stuff! Check out Andrew Weidenhammer here.

Andrew notes: “The head model is from Infinite Realities. Huge thanks to Lee for providing a great resource to the rendering community. It’s always useful to work with a high-quality asset! Check them out here: http://www.ir-ltd.net/