Arvid Schneider takes a look at how to animate boolean operations in Maya showing a couple of tricks for animating booleans with the use of Maya’s connection editor.

Booleans tend to only work on simple objects in Maya, any type of substantial geometry will undoubtedly fail with the standard Maya boolean operations. However Booleans in Maya are kept in history and the objects do remain “live” which can be useful for animation.

Arvid Schneider writes: This Quick Tip is all about Booleans. I want to show you without any Boolean plugin how to create animated Booleans with just a little few tricks using the Connection editor in Maya. If you need some technical animation where for instance you need to cut open your mesh, this tutorial is just right for you.