Go Procedural posts a master class in building fluid solvers from scratch in SideFX Houdini a presentation designed for artists who want to better understand how fluid solvers work in Houdini, placing focus on the visual effect of the microsolvers and not that math.

from go procedural: Designed for artists that want to understand how fluid solvers work, senior mathematician Jeff Lait walks you through the process of creating both grid and particle-based fluid solvers from scratch. Focus is placed on the visual effect of the various microsolvers, not the mathematics, in the hopes of demystifying what is often treated as an impenetrable black box.