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Rigging an Animatable Cardboard Box in Cinema 4D using Joints & Xpresso

By May 31, 20122 Comments

Biscuits and Davey shows how to Rig an Animatable Cardboard Box in Cinema 4D using Joints & Xpresso with custom user data to control joints.

Check out the tutorial for creating an Animatable Cardboard Box in Cinema 4D using Joints & Xpresso here.

Biscuits and Davey writes: You asked for it so here it is! This one includes a few modeling tips all the way up to skinning and weighting the box with a joint system. There are so many attributes to the character tools but I figure this is a great start for anyone wanting to learn a few basics and get started. If you have any trouble, especially when it comes to weighting the vertices of the box, let us know in the comments.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.

2 Comments

  • Jeronimo says:

    Exactly what I was looking for… I need to animate a plastic box opening and closing. This is awesome… wanna marry me? ha! Thanks a lot for taking the time to do this. Best, best, best!

  • eyefisher says:

    Absolutely incredible. Very well explained! I’m going to have to check out what other videos you have.