Skip to main content
3Dblender3dBlender3D tutorials

Creating Realistic Materials with Blender’s Cycles

By June 5, 2012No Comments

Andrew Price returns with a look at how to create realistic materials when rendering in Blender’s Cycles rendering engine. Andrew take us through a scene setup with some tips to get the best results possible when trying to create realistic materials.

Check out the Creating Realistic Materials with Blender’s Cycles tutorial here.

Andrew Price writes on his tutorial: Cycles has been around for a while now, and while shiny perfect floors are fun, it’s important to challenge yourself with more ‘interesting’ materials from time to time.

In this tutorial you will discover how to create:

  • A rusted material
  • Worn wood with foot prints
  • Dirty glass
  • Alpha masked trees
  • Lens flare
lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.