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Solving an Untrackable 3D Camera Using Mocha 3

By August 1, 2012No Comments

Imagineer Systems Product Manager Martin Brennand shows the essential differences between using a point tracker versus a planer tracker like the one in Mocha and Mocha Pro where he takes a look at hot to 3D camera solve what would be an extremely difficult shot for a typical point tracking system.

…Product Manager Martin Brennand takes you through using the mocha Camera Solver for a shot that is difficult to solve with point tracking…

Planar trackers basically work based on patterns or textures rather than points making it ideal for shots that have a bit of, or extreme motion blur, visual or grain noise, quick pans, or even for when objects leave the scene; All of these examples are where planar tracking really succeed and can make short work of tracking.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.