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Rigging a Car in Cinema 4D Using Xpresso

By September 29, 2012February 22nd, 2014No Comments

Roman Armankutsev, SFX & VFX Artist and CGI Modeler from CarteblancheFX has started a new tutorial series which will show how to rig a car in from start to finish in Cinema 4D using xPresso.

today we begin a series of tutorial on car rigging in Cinema 4D

Roman shows how to get the wheels of the car rotating when the car is moving, associating the rotation of the wheels with the axis that the car is moving along. In part one Roman also ads some inertia for the car so that it will look more realistic when it starts and stops moving using some springs in Cinema 4D.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.