The Alembic Open Source interchange framework has really opened up a huge range of possibilities for applications that support it, and focusing on that premise, Mike Batchelor demonstrated just how useful Alembic can be in Cinema 4D by Using Alembic With xParticles in Cinema 4D to bake out an animation where the particles change their form over the course of their lifetime.

using the new alembic export in cinema 4d r14 to export x-particle animations

Mike uses the Alembic export in Cinema 4D R14 to export x-Particle animation that can be used and reused in Cinema 4D efficiently or brought to another application and used there. This would be particularly useful to use Cinema 4D strengths, such as this type of particle animation, and then using that in a pipeline or mixing with a different application’s strengths.

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