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Collapsing a bridge Using RealFlow With and Without Multijoints

By November 17, 2012One Comment

Luis M provides an extensive look at tearing down a bridge using RealFlow, and he does it demonstrating a couple of techniques. First he runs through Collapsing a Bridge using RealFlow‘s MultiJoint System, and then runs through the same simulation without the use of MultiJoints using the Caronte Dynamic Solve.

A new tutorial to know how to work with Multijoints in RealFlow and Caronte’s dynamics

MultiJoints in RealFlow provide a way for creating connections between objects, and the system was introduced as a more robust and flexible alternative to constraints and can provide a simple secondary simulation for dynamic objects.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.

One Comment