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Recenter Frozen Transforms on Objects in Maya Back to the Origin with Re-Center

By November 24, 20122 Comments

Shane Marks offers up a little Python script for Maya called Re-Center, which will allow you to quickly recenter (to the Maya Origin) objects that have their transformations frozen – a simple, but sometimes very useful thing when modeling.

A little plugin I wrote to center frozen objects back onto the origin in maya

Simply copy the Re-Center.py into your plugins directory and activate the plugin with the Maya Plugin Manager. Then select the objects you wish to recenter in bulk, and type reCenter in the MEL command area. Shane notes that you can place the pivots of the objects you want to re-align in a logical position (usually at the center or base of the object). This is important as the script uses this position in its functioning. Check out the simple and useful Re-Center Plugin for Maya here.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.