Sam Welker shows how you can simply set up network rendering with the Broadcast, Visualize or Studio versions of Cinema 4D to speed up renders by putting more than one computer on the job.

In this video I show you a bit about network rendering and some scenes I’m going to pass through it

NET Render in cinema 4D works like most render server and slave systems do, with a Server Program that will distribute and manage render jobs and a Client or slave that will actually do the render. Here Sam shows how to set them both up to create a small render farm ready to do your bidding. CHeck out Sam’s post on his ThinkParticle site for a Brief Introduction to Network Rendering with Cinema 4D here.