It was almost a year ago when we were first introduced to ngSkinningTools for Maya from Viktoras Makauskas as a public beta. Since then ngSkinnTools has grown, and as a demonstration of its power, Viktoras has put together this short overview showing ngSkinningTools at work.

ngSkinTools is a skinning plugin for Autodesk Maya, introducing new concepts to character skinning such as layers, any-pose-mirroring, enhanced paint brushes, true smoothing, and more

ngSkinningTools was create to introduce new concepts to character skinning such as layers, any-pose-mirroring, enhanced paint brushes, true smoothing, and creating a tool to replace and surpass Maya’s built in Skinning tools and functions with something that genuinely makes skinning more intuitive, flexible and easy. Check out ngSkinningTools for Maya here for more information.