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Creating a Friday the 13th Inspired Hockey Mask in Cinema 4D

By May 30, 2013No Comments

MoGraph Candy’s Dan Conrad posts a look at creating a “Friday the 13th” inspired hockey mask in Cinema 4D, demonstrating strategies for modeling and texturing the mask.

In this Cinema 4D tutorial we will model and texture a Friday the 13th inspired hockey mask

Creating a mask like this is a study in creating holes in surfaces effectively. Dan covers polygon modeling, using HyperNURBS, displacements, the layer shader, and using the content browser in Cinema 4D

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.