MainFrame North’s Ian Waters takes a look at some MASH capabilities by setting up a MASH network to use Maya’s nParticles.
Basic walk through of how to connect nParticles to your MASH networks
MASH was initially an in-house tool for Mainframe, growing to a product built to extend the Motion Graphics capabilities of Maya, not dissimilar to some of the things that you might ind in Cinema 4D.
Here, Ian walks through how to set up MASH to use nParticle systems in Maya, and shares some possibilities and workflows for using the two together.
To learn more about MASH procedural animation toolkit for Maya, check out the page at Mainframe North for a free demo and pricing.