Dave Scotland continues his Nuke in Production Series with a look at 2D Tracking techniques in Nuke, providing an overview for the tracker node, and applying tracked data to assets.

In this tutorial, we’ll step through various methods for 2D tracking in Nuke

There are also some good tips in here for getting a good track using averaged tracking data from multiple tracked points in Nuke. Dave also provides a look into MatchMoving techniques, as well as using the 2D Tracker in Nuke for Image and Footage stabilization.

Check out the Nuke in Production Series, Using the 2D Tracker here.