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Using Sculpting Tools to Edit UVs in Blender

By October 3, 2013No Comments

A quick tip from Sebastian König, who demonstrates a useful but little known feature in Blender using the Sculpt UV command to easily reshape and move entire sections of UVs around much like sculpting in 3D.

A little known but very useful feature is Blender’s UV Sculpting

Sebastian shows how to use the Sculpt UVs to relax, Pinch, or move around UVs easily with what essentially is a sculpting brush, similar to the one seen in the 3D views, even using a lot of the same key commands.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.