Cinema 4D | 3 Techniques for Displacing Logos Onto Geometry

Showing some methods for stamping a logo or creating a raised graphic on an object, Dan Conrad covers three different techniques for creating displacements in Cinema 4D.

Ever need to add a stamped client logo to a cup, pen, or electronic device on a 3D model?

At some point, you will most likely need to create an inset or raised logo on a model, especially if you are building a branded product. Dan shows how to create this embossed look using displacements with three different techniques by using a displacement channel, a displace deformer, and by using the sculpting tool.

Dan notes that each of these methods has a pro and con, but the one thing they all have in common is that they dependent on the degree of subdivisions in the model and a greyscale image used for the displacement.