Side FX software recently posted a look at using the “off the shelf” Ocean Waves Tool in Houdini, which works in conjunction with the new Ocean Surface Shader in Houdini 13.
In this tutorial, you will learn how to use the Ocean Waves shelf tool, how the resulting network is designed to streamline your workflow and how to work with the new Ocean Surface ShaderGo Procedural
Find out how to streamline your workflow by understanding the Ocean Waves Tool’s network, and how it works with the new Ocean surface Shader. This is a good watch if you want to understand some of the options that are part of the Ocean Waves tool but not quite obvious. The look at Ocean Waves also covers tips for working with textures required by the Ocean Surface Shader and how you can generate them automatically as needed. Check out the tutorial for Houdini Off the Shelf | Ocean Waves here.