Skip to main content
Cinema 4DCinema 4D Animation Tutorials

Assemble Headphones in Cinema 4D with Point Level Animation

By February 26, 2014No Comments

You will probably remember a while back, the  Paul Clements’ Breakdown of his “Ministry of Sound” headphones spot, and the huge response of tutorials that came after that from people trying to find out how most of it was done.

That was a long while ago, and mostly overdone by everyone. Except for this one part. Dries Lambrecht noticed that the one section where the headphone cover comes together was never covered by anyone. So he did.

[blockquote source=”Dries Lambrecht”]My first C4D tutorial showing you how to make the headphone casing using Cinema 4D not by using joints but by Point level animation, which allows for easier control[/blockquote]

Dries shows how to put together the animation in the spot, with a bit of a twist. Dries uses point level animation to handle the motion of the pieces, for what he says allows for better control over the original joint based system.

To refresh your memory, here is the magic that is in question:

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.