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Creating a Mini Destruction Shot in Maya with PullDownIt

By April 4, 2014No Comments

Damiano Moltisanti provides a breakdown and overview for how he created a mini-destruction shot in Maya using the PullDownIt.

PullDownIt is a dynamics solver for Autodesk Maya and 3ds Max that can handle fractures and rigid body dynamics, specializing in massive rigid bodies simulations.

Damiano was inspired by some of the more recent catastrophe films, and tried to create a project that would show him what was involved to create some simulated destruction.

Check out the Walkthrough for Creating a Mini Destruction Shot in Maya with PullDownIt here.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.