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Using the Jiggle Deformer for Easy Secondary Animation in C4D

By October 31, 2014No Comments

EJ Hassenfratz has a look at using the Jiggle Deformer in Cinema 4D. Exploring some practical uses for the C4D Jiggle Deformer, EJ shows how it can help you with secondary animation and for 2D animation workflow.

[pullquote]exploring a few of the many uses of the Cinema 4D Jiggle Deformer[/pullquote]

EJ covers all you need to know about the basics for using the Jiggle Deformer in C4D. He shows how to use it with falloffs vector maps and particle modifiers such as wind and then moves on to show how to use it for creating animation for characters using the pose morph tag.

EJ provides the project file for your download and exploration, so be sure to visit Eyedesyn.com for the complete look at Using the Cinema 4D Jiggle Deformer in a 2D Workflow here.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.